The Contributions of My Game to the Classroom Learning.
The “ What’s In A Word” game promotes sense of alertness and creativity
among students . This game can also make students more aware of various words
in Standard British English , where while playing the game , they will discover
many new words out of shared knowledge with their friends who might come out
with words that they have never heard of before . Simultaneously , it is by nature
that children , especially , have a very high curiosity level and high sense of
winning that whenever they came across words that they don’t know the
meaning , they will eventually ask either their teacher or knowledgeable adults or
even look it up in a dictionary to prove its existence . By luck , these new words
will be in their minds forever and they might even be able to make use of it .
Therefore , this game will enhance the student’s vocabulary competence .
Since this game also introduces many long –spelling starter words that might not
seldom come across the student’s everyday speech and required them to find its
meaning and build a sentence to show that they understand its meaning and
usage , this game , if not much , will nevertheless adds more vocabulary and its
application to the students . Since this game has a very high sustainability level ,
the students may play it anywhere with just anyone at everywhere . What’s more ,
this game can be played by all level of learners , be it the beginners or the
advanced students , and even adults . The only thing that needs to be changed to
comply with each level is its rules .
This game was created using the combination of two learning theories
namely the Experiential Learning and Multiple Intelligences . When the students use
the words that they had came out with and able to understand it from their
previous game , it is making use of the Experiential Learning Theory . This game
also enhances the linguistic Intelligence as contained in the seven elements of
Multiple Intelligences .
However , teachers applying this game in their classroom lesson must be
able to modify its rules wisely to suit their student’s level as it has proved that
game could be too hard for students with low level of English proficiency as
tested during the Language Camp in SK Air Manis previously . ( Using
“Wordstem” which is almost similar to this game.) .
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