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Saturday, December 06, 2014

Language Camp C: Prey-Predator

OBJECTIVES:
  • To enable the learners to identify the meaning of the sentences which are written on the sticky notes.
  • To enable the learners to speak English in various sentence structures to persuade others to say out their assigned sentence.
  • To enable the learners to speak English in various sentence structures to avoid being persuaded by others to say out their own assigned sentence.
LANGUAGE ITEMS:
Reading skill
Speaking skill

LEVEL:
Intermediate to high

DURATION:
25 minutes

MATERIAL:
42 sticky notes with written sentences

PROCEDURE:
Briefing: (7 minutes)
  1. The facilitator introduces the game of Prey-Predator to thelearners.
  2. The facilitator divides the learners into four groups, each with 10-11 members.
  3. The facilitator explains the objective and rules of the game to the learners.
    • Rules of the Game:Every member acts as predator to tempt their prey to speak out the sentence that has been written on the sticky note. The predatorsare not allowed to speak out the sentences of the preys. Instead, they need to use other descriptions to tempt the preys into the trap. Once the preys havesaid their own sentences, they will be considered as losers.
  4. The facilitator distributes the sticky notes to all of the learners. The learners are not allowed to look at the sentences written on the sticky notes.
  5. The learners are required to stick the sticky notes on their foreheads.

Demo: (3 minutes)
  1. The facilitators demonstrate the game once.
  2. The learners are required to ask the facilitators questions if they do not understand. The facilitator clarifies any doubt before starting to play the game.

Play the game: (12 minutes)
  1. All of the groups start the game at the same time. One of the facilitators will also be the time keeper apart from facilitating his/her own group. The time allocated for this game is a maximum of 10 minutes.
  2. The learners start to find a prey from their own group.
  3. They try to persuade the prey to speak out the sentence written on the prey’s sticky note without mentioning the sentence directly.
  4. Once the predator has successfully tempted the prey to speak out the sentence, the prey will be the loser and is not allowed to continue the game.
  5. The person who has successfully tempted the prey continues the game by persuading other preys to speak out their sentences.
  6. Each person who has successfully tempted a prey gets 1 point. The points are calculated by asking the number of preys that the learners have successfully tempted.
  7. If a learner gets the highest point, he/she wins the game.

Debriefing: (3 minutes)
  1. The facilitator asks the learners randomly about what they have learnt in the game.
  2. The facilitator ends the game by making overall conclusion.


VARIATION:
  1. The facilitator can change the language item to noun. The predator needs to persuade the prey to speak out the noun written on the prey’s sticky note without mentioning the noun directly. Once the prey has spoken out their own nouns, they will be considered as losers.
  2. The facilitator can change the language item to adjective. The predator needs to persuade the prey to speak out the adjective written on the prey’s sticky note without mentioning the adjective directly. Once the prey has spoken out their own adjectives, they will be considered as losers.
  3. The facilitator can change the language item to verb. The predator needs to persuade the prey to act out the verb written on the prey’s sticky note without mentioning the verb directly. Once the prey has acted out their own verbs, they will be considered as losers.

    Prepared by,
    Cheang Ai Nee (A11PP0069)
    Kew Shirley (A11PP0100)
    Lee Pei Ching (A11PP0070)
    Lim Pei Rong (A11PP0008)

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